Vantage V5RC · Override 2026-27

Vantage Points™

Last updated 13 October 2026

A team's VP estimates the points they personally add to an alliance score. Everyone starts at the same value at the beginning of a season, and the number moves after every match a team plays.

What it takes into account

What the board shows

The board ranks teams by how much of the field has actually tested them. A team that has only ever played one small region has not met the field a world board claims to rank it against, so its rating is shown with that caution built in. Early in a season everyone sits close together, which is the honest picture before teams have met each other.

Events that only played themselves — a long league drawn from a handful of schools whose teams play nowhere else — are left out. Without that, one team finished the 2025–26 season ranked first in the world on the strength of a two-month league against the same few teams, each lopsided win making the next look more impressive. Every championship is kept.

How it tested

Walk-forward across every V5RC match of the completed 2025–26 season: 107,194 matches across 12,377 teams from 1,513 events. Each match was predicted using only matches that started before it. Every model — ours and all three alternatives — was fitted on the first 60% of the season and graded on the last 40%, which it never saw.

ModelBrierPartner luckFinals won by top 20
Vantage Points0.15594.6%152
Elo0.158614.7%188
Average alliance score0.161232.7%139
TrueSkill0.163214.1%209
Brier
how good the win predictions were — 0 is perfect, 0.25 is a coin flip
Partner luck
how much of a team's ranking came from the partners it happened to be scheduled with — lower is fairer

VP predicts best and is the least affected by partner luck — and it does not have the best top twenty. TrueSkill's top twenty won 209 finals against our 152. That column comes from tournament results rather than from anybody's rating, which is exactly why it is here, and it does not flatter us.

How we know it is real

Predictions and projections

At a live event the app predicts each match still to be played and projects where every team will finish qualifying — a likely rank, the range it will probably land in, and its chance of a top-8 finish. Both update after every match, using that day’s results. Tested on Override matches the method never saw, with 95% intervals over events:

MeasureResult
Favourite won68.5% [65.9, 71.2]; Elo on the same matches 67.1%
Brier score0.202, against Elo’s 0.215; the 95% interval of the gap does not reach zero
“Strong favourite” won81%
Top 8 named correctly, halfway through qualifying67%, against 62% from the standings at that moment
“Chance of top 8” calibrationteams given 62% made it 60% of the time

A match is not predicted when a team in it has not played yet this season. Replayed match by match through a complete event, no prediction used a result from later in the event.

Method version

The method itself is not published. What is published is its identity: every board the app and this site show carries the version of the method that produced it and a SHA-256 fingerprint of that version’s exact code and settings. The method cannot change without the fingerprint changing, in public, and anyone later shown the method can confirm it is the one that produced these numbers.

Version
2026.10b
Fingerprint
2a0d85b041b02ef2aba3a75164c2e84d4e0c524d0eb709671445d8f8f2ca4a88

Change log

What VP cannot see


Vantage is not affiliated with, endorsed by, or sponsored by VEX Robotics, Innovation First, or the REC Foundation.